AI Insights · Timothy · July 2021
Top 5 Tabletop Board Games on iOS in Poland: Q2 2021 Performance
Explore the performance of the top 5 tabletop board games on iOS in Poland for Q2 2021, including trends in downloads, revenue, and active users.
During the second quarter of 2021, the top 5 tabletop board games on iOS in Poland showcased diverse performance trends across downloads, revenue, and active users. Here's a detailed look at each of these popular games.
Chess - Play & Learn from Chess.com saw a notable increase in weekly revenue, peaking at approximately $3K in mid-April before fluctuating around $2.5K to $2K for the rest of the quarter. Weekly downloads experienced an upward trend, reaching around 6.2K in late April but gradually declined to about 2.2K by the end of June. Active users increased from 33.6K at the start of the quarter to a high of 47.5K in mid-June, before dropping to 38K by the end of the quarter.
Ludo Club・Fun Dice Board Game by Moonfrog displayed steady weekly revenue, maintaining figures around $200, with a slight peak at $252 by the end of June. Downloads fluctuated, starting at 1.8K and ending at 1.4K, with a peak of 2.2K in early June. Active users ranged from 18.8K to 23K, with a peak in early May, before stabilizing around 18.8K by the end of the quarter.
lichess • Online Chess from LICHESS.ORG did not generate any revenue during this period. Weekly downloads showed modest fluctuations, starting at 431 and peaking at 715 in late May, but gradually decreased to 269 by the end of June. Active users remained relatively stable, hovering around 3.5K throughout the quarter.
Rummikub by Kinkajoo Ltd experienced low but steady weekly revenue, with a peak of $76 in late April and figures generally ranging between $14 and $55 for the rest of the quarter. Downloads fluctuated, starting at 503 and peaking at 929 in early April before settling around 349 by the end of June. Active users showed a slight decline from 5.2K at the start to about 5.1K by the end of the quarter, with a few fluctuations in between.
Sea Battle 2 by BYRIL OOO had minimal revenue, peaking at $84 in early April and generally staying below $20 for most of the quarter. Downloads started at 435 and saw a gradual increase to about 685 in mid-June, before ending at 487 by the end of the quarter. Active users increased from 1.1K to a peak of 1.6K in mid-June, then slightly decreased to 1.3K by the end of the quarter.
These insights highlight the varying performance of these tabletop board games in Poland during Q2 2021. For more detailed insights and data, visit Sensor Tower.